
Cheerleadead
Cheerleadead
Paint most of the scenario with your opponent's blood before the time runs out to be the winner.
You died, and the only way to revive is to paint the underworld in your opponent's blood before the time runs out. Careful tho! your opponent is trying to do the same and will cover your progress with your own blood. This is an all or nothing battle to revive, don't stay dead.
You can follow the development on https://www.twitch.tv/geckoeva
Developed in Godot Engine
How to play
Controller
| xBox | Switch | PlayStation |
|---|---|---|
| LStick to move | LStick to move | LStick to move |
| A to jump | B to jump | X to jump |
| X to hit | Y to hit | Square to hit |
| B and triggers to block | A and triggers to block | Circle and triggers to block |
| RStick (left and right) to auto charge attack | RStick (left and right) to auto charge attack | RStick (left and right) to auto charge attack |
| Menu button to end character selection | + button to end character selection | Start button to end character selection |
Keyboard (Player 1)
- WASD to move, Spacebar to jump
- J to hit and confirm/cancel character selection
- L to block
- Enter to end character selection
Keyboard (Player 2)
- Arrows to move
- Numpad1 to hit and confirm/cancel character selection
- Numpad3 to block
- Enter to end character selection
| Updated | 4 days ago |
| Published | 7 days ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Authors | JCMarino, tedybear26, LeoCamara |
| Genre | Fighting, Platformer |
| Made with | Godot |
| Tags | Godot |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Xbox controller, Gamepad (any), Joystick, Playstation controller |
| Multiplayer | Local multiplayer |
| Player count | 2 |
| Content | No generative AI was used |
Development log
- Version 1.27 days ago
- Updated to version 1.17 days ago





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